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Wesnoth Units database

Gnoll

(image)

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Special Notes: This unit can hide in swamps, and remain undetected by its enemies. Enemy units cannot see this unit while it is in a swamp, except if they have units next to it, and any enemy unit that first discovers this unit immediately loses all its remaining movement.

Advances from:
Advances to: Keeneye
Cost: 15
HP: 35
Motus: 5
XP: 30
Ordo: 1
Alignment: nocturnus
IDEoS Gnoll
Abilities: swamp prowl
(image)sica
ferrum
5 - 2
conflictio
(image)arcus
cuspis
4 - 4
missile
Resistances:
ferrum0%
cuspis-10%
impulsus0%
ignis-10%
frigidus10%
mysticus0%
TerraMovement CostDefensum
Aqua220%
Castellum150%
Caverna150%
Colles150%
Cotes230%
Glacialis230%
Harena230%
Impervius9930%
Montes150%
Nemus Fungorum160%
Nonterra9930%
Palus160%
Planus140%
Salum9910%
Silva160%
Viculus150%